
In this chapter, we will first go through conceptual knowledge of the Assets panel, which is essential for creating any Adobe Substance 3D Painter project as it contains important resources.

A lot of artists create resources inside Adobe Photoshop and import them into Painter. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time.īy the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.Īdobe Substance 3D Painter is owned by Adobe, and therefore, there is a strong connection between Painter and Adobe products, especially Adobe Photoshop. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. This practical guide doesn't bombard you with reams of textual information. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in!

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials.
